Era II - Age of Rifts
Era II – Age of Rifts
(700 AB – 736 AB)
The world unravels and the anomaly glows.
The Global Fracture: The prison began to fail, but the effects were not local. Rifts tore open across the entire known world. The world at large did not know of Iskavell, only that reality was breaking.
The Partial Wake: The tremors triggered protocols within the hidden crypts. A significant number of Wardens awoke to patch the leaks, though many elders remain asleep in the deep vaults, held in reserve for the final end.
The Thermal Anomaly: While the rest of the world battled chaos, astronomers and navigators noticed a strange phenomenon: a thermal glow radiating from the frozen north. Through the eternal storm, the Caldera burned with a light that promised warmth in a cooling world, drawing the first desperate ships.