Dresh
Dresh
Overview
Young, practically dressed, slumped against the far wall of the lamp room - pen still in hand, field report unfinished, expression perfectly still. Not pain. Not fear. Emptiness.
DETAILS
Species: Unknown - humanoid
Role: Rift Chaser field operative - young, low-ranking, expendable; sent by a rival Chaser cell
Appearance: Young - younger than expected for a field operative. Practical clothing. Rift Chaser faction insignia on the collar. Tool belt. Preserved by the cold; expression entirely still. Pen still in hand when found. A few days dead.
Status: Dead - found slumped against the wall of the Frost-Star Lighthouse lamp room. Killed in the rift shard explosion.
Secret
Secret
Personality: Unknown - died before the party arrived. Young and expendable; sent on a job he likely didn't fully understand the stakes of.
Motivation: Was sent to document Kara Brinemont's arrangement with her Rift Chaser contact Voss - specifically, the replacement of the lighthouse lamp with a rift shard sourced through Voss. He was working for a rival Chaser cell. Jorik (a former member of Voss's own cell) defected and sold this information to the rival, who sent Dresh to complete the intelligence gathering. Dresh was in the process of writing the field report when the shard exploded.
Flaws: Was pawned by larger politics. Sent into a situation he likely didn't survive by design - expendable to the cell that sent him.
Session History
Session 5 — What the Shore Keeps
Found dead in the lamp room of Frost-Star Lighthouse, slumped against the far wall, preserved by the cold. A parchment clipboard rested near the body. Bam Bam confirmed the body was dead by throwing a rock at it. The body has not yet been searched; the insignia, field report, extraction tools, and rift shard fragments in the room remain uncollected at the session's end.
Secret
Secret
On Dresh's body / nearby:
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Rift Chaser insignia on the collar - identifies faction; History DC 14 to recognise.
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Half-written field report in a waterproof sleeve: documents the rift shard, the lamp repair, and Kara Brinemont's involvement. Trails off mid-word - four letters: V-o-s... The unfinished name is Voss, Kara's contact.
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Rift Chaser extraction tools in the tool belt - required for safe handling of the shard fragments. Eliminates Chaos damage and Corruption risk.
Open Questions
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Which rival Rift Chaser cell sent Dresh, and what do they intend to do with the information he was gathering?
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Did the rival cell know the shard was likely to be unstable?
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What happens to the rival cell's operation now that Dresh is dead - will someone else be sent?